[Free] Maze Games In Gamemaker
Learn the GameMaker Core Concepts and Create a multilevel Maze Games with Score, Health and Intelligent Monsters – Free Course
What you’ll learn
- Students can create a new game with GameMaker Studio
- Students can create a Character for their game
- Students program their Character to move
- Students can explain the difference between a Sprite, Object and Room in GameMaker
- Students can explain the difference between an Event and an Action in GameMaker
- Students can explain how Fixed Movement, Keyboard Events and the No Key Event are used together to create Maze Game Character movement in GameMaker
- Students can explain how the Step Event works and how it can be used to ask Questions from the game.
- Student can create a Wall Object for their game
- Students program a Character to be constrained by Wall Objects
- Students can explain how Collisions work in GameMaker
- Students use questions and (if-else) statements to ensure alignment in positioning
- Students will configure parent-child relationships between objects
- Students create groups for your sprites and objects to organise them
- Students create health functionality and health bar displays in a Game Maker room
- Students create multiple GameMaker rooms and the conditions which make the hero move from one room to another
- Students use nested If Statements to test or create more advanced decision making
- Students use Parent Child Relationships in the creation of many variations of monsters and gems
- Students use sequences of sprite to create animations for movement and explosions
Requirements
- Students need to have a Windows computer or a virtual Windows app running on a Mac
- Students need to install GameMaker Studio 1.4 or 2.0