[Free] Learn How To Use Sequencer Inside Unreal Engine 5
Learn everything you need to know to make a small flashy Cinematic inside of Sequencer in Unreal Engine 5 – Free Course
What you’ll learn
- Learn how to use the interface inside Sequencer
- Learn how to use different Sequencer Effects
- Learn how to set up transitions and different Cameras
- Learn how to make a small Sequencer Cinematic
Requirements
- No experience is required. This tutorial is aimed for beginners that want to learn how to make cinematics inside Unreal Engine 5
Description
The Sequencer Editor is the cinematic editing tool inside Unreal Engine 4.
Sequencer uses various specialized Tracks which are used to define the makeup of your scenes.
Add a couple of Skeletal Mesh Tracks to Sequencer, then add Animation Tracks to animate those Skeletal Meshes, throw in a Camera Track and Camera Cuts track to provide a perspective and cycle between cameras and you have the foundation for setting up a cinematic sequence.
If you are new to Unreal Engine, learning this, alone, could be a daunting task…But don’t worry! we are here to show you the way.
This tutorial is for you!
By finishing this tutorial you will learn:
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How to set up keys properly to translate objects inside Sequencer
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How to add actors and track them inside the Sequencer Editor
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How timings work with actors like effects or meshes
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Proper timings when combining elements like VFX and meshes
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How to export your cinematic
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How to switch and combine different cameras
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How to add different effects like Time Dilation inside Sequencer
Strap on and lets dive into it !